
Weird West is a refreshing, lean and mean immersive sim. It's nothing game-breaking, though, and outside of this the other issues are mainly things like the odd graphical glitch or strange NPC reactions to player decisions. A lot of these revolve around the player's posse, with odd pathfinding, team members disappearing between locations, and not attacking certain enemies, which can make the game frustrating on harder difficulties. With all that said, Weird West isn't perfect, and most of its issues are technical in nature. The player can even recruit protagonists from previous chapters if they so choose. Along the way the player also picks up members of their posse, and although these characters don't have much by way of character - another similarity to the first Fallout - their little bits of dialogue add a bit of life to the game. Bounty hunter Jane Bell is best with rifles and pistols, pig man Cl’ens Qui’g prefers a full-on assault with melee and shotguns, while Across Rivers hints towards a bow and stealth build. Something that helps is to lean into each character's speciality, giving each of the five chapters a slightly different feel. As such Weird West asks to player to put an emphasis on being aware of their surroundings, as being able to ignite an oil lamp or kick over a toxic barrel can make all the difference, while things like shifting weather impact on exactly what the player can successfully interact with. Like other immersive sims the player is given some flexibility in terms of how they approach each challenge with the ability for things to switch on a dime there’s a frenetic feel whenever stealth options fail, for instance, particularly with supernatural enemies that can wipe out the player's health very quickly. There are also more traditional quests for a game of this setting, such as bounties to collect, but Weird West is at its best when it gets strange with it.įrom a gameplay perspective, Weird West is combat-centric. Some of the highlights are a town being plagued by bad dreams and strange deaths, being able to talk to ghosts and pick up quests to help them find closure, and helping a pigman break a curse that means he can only speak in rhyme. There are also some interesting side quests that help expand the sense of Weird West of being a living, breathing place. Over the course of the game the player will become a cursed pigman tasked with destroying a magic tree that eats souls, a messianic werewolf trying to save his people from being hunted to extinction, and a spiritualist who delves into dream worlds that match the aesthetic of Twin Peaks. The most well-rounded arc of the bunch is that of Across Rivers, a hunter from the fictional Lost Fire Nation, whose story was developed an Anishinaabe writer and steers clear of the tropes of indigenous populations being inscrutable, mystical cultures. This fate takes the story goes into strange places, even more so than some other weird Western tales.

He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel.

After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. Players are faced with brutal choices and consequence that can’t be undone-including death.Ī life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. Weird West supports different styles of play in a simulated sandbox world where characters, factions, and even places react to a player’s decisions. Form a posse or venture forth alone into an otherworldly confines of the Weird West and make each legend your own.ĭark Fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures, each playing with their own rules and their own peculiar motives.ĭiscover the world through origin stories of different characters, moving from one character’s journey to the next until all converge in a final chapter.Įach playthrough is unique as the game tailors the story to the player’s actions and past choices for an ideal dramatic arc.

WEIRD WEST SWITCH SERIES
Each journey is unique and tailored to the actions taken-a series of high stakes adventures where everything counts and the world reacts to the choices you make. Journey through the story of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. More details next week… /x18cQfCzy2ĭiscover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. The rumors around the cantina are true, Weird West arrives on PS5 and XB Series X/S on May 8 with all the bells and whistles!
